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Florida Foundations of Computer Science, Grade 3

Course Description

In this course, third grade students use digital tools to write, research, collect data, and share information. They classify hardware, choose software for different tasks, refine internet searches, and learn how networks connect people around the world. Students move from ScratchJr to Scratch, where they sequence instructions, use repetition and conditional logic, and create an animated birthday card capstone. They organize, sort, and chart data in spreadsheets, build simple models and simulations, and explore AI in daily life, online safety settings, responses to cyberbullying, reliable sources, copyright, and citations.

Course Learning Goals


  • Distinguish between hardware and software and explain how they work together.

  • Search for information safely and identify websites, online applications, and hyperlinks.

  • Create and format presentations and type sentences with correct capitalization and punctuation.

  • Use sequencing, conditions, and loops to build and debug multipage ScratchJr stories.

  • Organize data in tables, pictographs, and bar charts and use a spreadsheet to sort and total data.

  • Explain how models and simulations represent real-world processes.

  • Compare AI and non-AI devices.

  • Practice healthy screen habits, strong passwords, consent, and privacy online.

Lessons by Units

Course Information

Feature

Grade Level:

K-5

Feature

Grade Level:

K-5

BookMark

Unit:

0

BookMark

Unit:

0

BookMark

Lessons:

0

BookMark

Lessons:

0

Cap
Instructional Models:

Project-based learning, inquiry-based learning, direct instruction, gradual release of responsibility

Cap
Instructional Models:

Project-based learning, inquiry-based learning, direct instruction, gradual release of responsibility

Material
Supported Learning Models:

Classroom, blended, hybrid, synchronous, asynchronous

Material
Supported Learning Models:

Classroom, blended, hybrid, synchronous, asynchronous